I played this game because a co-worker friend of mine has an unhealthy love for it and it supports 2-player online co-op through the entire campaign.
I’ll admit that I thought this game might be bad. That’s not the case. It’s a decent shooter with some interesting ideas, but nothing that’ll win any awards – except maybe an award for weirdest juxtaposition of spoken dialog.
The story is kind of a moot point. 50 wants this skull, see? And other people have it. So he and a member of his G-Unit crew shoot and blow people up in order to get it back. It’s the kind of game where you can buy new guns, new melee “counterkills,” and new taunts. The kind of game where taunting after getting a kill gives you more points. The kind of game where the more expensive the taunt, the more profane it is.
It’s all a bit ridiculous, really. But that’s part of the charm of it and assuming you aren’t turned off by the continuously pumping 50 Cent in the background, the incessant swearing, and the fact that two Americans are killing a seemingly endless number of generic mercenaries and terrorists in a fictional middle Eastern nation to get one skull back, there’s a lot of fun to be had here.
It’s almost the kind of video game that makes video games look bad to people that don’t play video games, except I’d be lying if I said that I didn’t enjoy it myself. I don’t imagine that I’ll be playing it much more, but one time through the co-op with a friend was like watching a B-movie with friends.
Blood in the Sand doesn’t try that hard to be serious, and because of that, it ends up being a bit of a delightful romp.