When I borrowed this game from work on Friday, I didn’t expect to beat it this weekend. But beat it I have.
I was relatively excited to play through this, as I had enjoyed The Force Unleashed despite its shortcomings. And while the strengths of TFU are still evident in the sequel, I feel like the game has now overstayed its welcome.
I spent about 5 and a half hours completing the campaign and that was enough for me, thank you. I beat it on easy, although I started the game on medium. I switched to easy halfway through the first or second level and I’m glad I did, despite the hit to my ego. The difference between easy and medium seemed like a chasm – on easy, your health regenerates if you don’t take multiple sources of damage in quick succession. In medium, it doesn’t. I’m not sure if the game is designed to be an optimal experience on easy, but I can assure you that I would have probably would not have finished the game and would have been much more frustrated.
Regardless, there were two primary things I enjoyed about this game: the cutscenes that told an interesting if rather shallow story in the Star Wars universe, and the areas where I got to kill hundreds of stormtroopers without breaking a sweat. Everything else felt a bit like slogging through a Dagobah swamp.
Boss fights, which were already a bit tedious in the first game, either got worse or my tolerance of them lowered. Larger enemies became a boring 30-second montage of the same saber-throwing repeated ad naseaum. Even the final fight of the game felt like the same 4 minutes of gameplay repeated 9 or 10 times. And let’s not forget that I had jumped from identical platform to identical bridge to identical platform for the 15 minutes prior to that in order to get there!
I did beat the game. I did deem it enjoyable enough to devote over 5 hours to it. But in the end, the entire experience was all a bit boring. Who knew that a game where you play as a Jedi could actually be boring?