{"id":314,"date":"2009-05-14T22:05:52","date_gmt":"2009-05-15T06:05:52","guid":{"rendered":"http:\/\/www.scott-n-katie.com\/blog\/?p=314"},"modified":"2009-05-14T22:05:52","modified_gmt":"2009-05-15T06:05:52","slug":"day-92-gametap-or-how-to-ruin-a-good-thing","status":"publish","type":"post","link":"http:\/\/www.scott-n-katie.com\/blog\/?p=314","title":{"rendered":"Day 92: gametap, or how to ruin a good thing"},"content":{"rendered":"<p>I used to love GameTap.&#160; A few months ago, I would have heartily recommended it to friends and family.&#160; Shelling out a mere $60 a year in order to play a huge assortment of retro games, along with a growing library of modern PC games?&#160; A single entry fee in order to try out games I\u2019m interested in but might never actually buy (e.g. Far Cry, the new Tomb Raiders, Sherlock Holmes: The Awakened)?&#160; Count me in!<\/p>\n<p>Then, the incident happened.<\/p>\n<p>Metaboli acquired GameTap.&#160; That, in and of itself, was not a bad thing.&#160; Metaboli had infrastructure in Europe and with the acquisition came the possibility of an even greater games library with the two services merging.<\/p>\n<p>But a mistake was made \u2013 a big mistake.&#160; Prior to approximately a month and a half ago, GameTap had a desktop client.&#160; You downloaded and launched games from within the client, which (for me) always worked flawlessly.&#160; The client also allowed for the setting of such things as subaccounts, where games were stored, and the setting of a variety of playlists (favorites, RTSs I like, etc).<\/p>\n<p>When Metaboli took over GameTap, they forced the desktop client out of existence and instituted a web-based plugin instead.&#160; My guess is that this was to streamline operations; Metaboli\u2019s European market was already using a browser plugin and supporting the old GameTap client must have seemed like a waste of money.<\/p>\n<p>But the first few months of the web-based plugin have been disastrous.&#160; GameTap\u2019s forum have been blazing since the transition and, a little insultingly, the GameTap site now has \u201cBETA\u201d emblazoned on the front of it.&#160; It feels a bit like subscribers got the shaft.&#160; Sure, people who just want to play games for free have a slightly easier initial experience, with no client to download.&#160; But those of us that pay money to access the entire catalog?&#160; We have to deal with a buggy web plugin that deleted our old save games, refuses to download new games half the time, and sometimes (for seemingly no reproducible reason) will refuse to load.&#160; Additionally, the browser plugin has lost several features that the desktop client had, including fullscreen play of old console games, which are now forced into a tiny flash window in your browser.<\/p>\n<p>I still like the games that GameTap offers.&#160; I still like the intention behind the service.&#160; But the transition from desktop client to browser-based plugin has been infuriating.&#160; For a good several weeks of my paid subscription, I was unable to reliably play games.&#160; I am still wary about accessing the website; every day is a coin flip on whether or not I\u2019ll be able to access my old saves or download new games.<\/p>\n<p>I mentioned to Katie yesterday that I might cancel my subscription.&#160; But because I have the yearly package, that doesn\u2019t expire until March of next year.&#160; Maybe, by then, GameTap will have finally sorted through this debacle.<\/p>\n<p>Currently, though, I could not honestly recommend the service to anyone, which is a shame.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I used to love GameTap.&#160; A few months ago, I would have heartily recommended it to friends and family.&#160; Shelling out a mere $60 a year in order to play a huge assortment of retro games, along with a growing library of modern PC games?&#160; A single entry fee in order to try out games [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[120,25],"class_list":["post-314","post","type-post","status-publish","format-standard","hentry","category-year26","tag-consumerism","tag-video-games","post-preview"],"_links":{"self":[{"href":"http:\/\/www.scott-n-katie.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/314","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.scott-n-katie.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.scott-n-katie.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.scott-n-katie.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.scott-n-katie.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=314"}],"version-history":[{"count":0,"href":"http:\/\/www.scott-n-katie.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/314\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.scott-n-katie.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=314"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.scott-n-katie.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=314"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.scott-n-katie.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=314"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}